Jeff Brown is our newest Partner at Galaxy Interactive, bringing with him over 20 years of experience in the technology industry, with a focus on product management and general management. He has held senior roles at companies such as NVIDIA, Silicon Graphics, and Frame.
At NVIDIA, Brown was Vice President and General Manager of the Enterprise Visualization and Virtualization Business Unit. In this role, he was responsible for developing and launching a portfolio of products that helped businesses visualize data and collaborate more effectively. Prior, Brown was Director of Workstation Product Management at Silicon Graphics. He was responsible for developing and launching a line of high-end workstations that were used by engineers, scientists, and artists. Prior to Silicon Graphics, he was at Frame, working as President and COO. He was responsible for leading the company through its acquisition by Nutanix.
Brown is a graduate of the University of Texas and Pepperdine University. He is a member of the board of directors of several technology companies. In his spare time, Brown enjoys spending time with his family, playing golf, and traveling.
Why did you choose to join the Galaxy Interactive team?
"I am honored to be a part of the Galaxy Interactive team, as it aligns perfectly with my unwavering belief in the transformative power of immersive technologies and their potential to redefine human experiences. Joining forces with the brightest minds in the industry allows me to fuel my passion for innovation and collaborate on groundbreaking projects that will shape the future of entertainment and beyond."
What gets you most excited in the world of technology and infrastructure?
"When it comes to building immersive virtual worlds, we’re at an exciting time where AI is at an inflection point and Generative AI’s versatility is accelerating TAM realization. Its infrastructure, complexity, and availability are becoming truly insurmountable. At Galaxy Interactive, we believe that Generative AI will impact digital content creation and deployment in every aspect, and in gaming, not only does this set the stage for a near-infinite amount of content generation at a fraction of typical production costs, but also the design of the systems themselves. The possibilities are endless."